Friday, November 14, 2008

Ghost In The Machine

When Daniel had a free moment to work on his idea of doing an old school looking robot, this was his first attempt at it. He called the character "Retrobot," and the concept he had in mind was that the robot's lack of "real world" mechanical function and floating skull were to be explained by having the robot inhabited by a ghost of some kind. He also, by his own admission, went a little overboard on the number of bolts used to hold the dang thing together.

Future incarnations would not contain as many bolts.

Would there be a "ghost?"

The answer to that depends on how you look at it...


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